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RX 580 vs GTX 1060 Frame

RX 580 vs GTX 1060 Frame Time Analysis – Deus Ex: Mankind Divided DX11 & DX12 [GOLEM CITY]

The first big mission away from Prague takes places in The Utulek Complex in Deus Ex: Mankind Divided. Adam Jenson was tasked to bring in Talos Rucker, the leader of ARC. The mission looks superb – shading, dynamic lighting is spot on and many NPCs make the world alive.

The built-in benchmark has the same setting / location and as you might recall we didn’t find too much difference between the performance of DX11 and DX12 – both the FX-8370 and Ryzen 1600 system showed similar results. Even our gameplay from Prague exhibited the same characteristics. This time around DX12 is 3-5% faster on average. The 3rd scene (market) shows remarkable improvement on the RX 580 – had to double-check the results as the gain is more than 20%. Don’t know what is going on since the “cop-aug confrontation” scene didn’t produce the same uplift. The frame times in the “ARC-welcome” cut-scene are rock solid, which is a bit strange considering the dynamism of the plot – don’t read too much into it, might be some engine-quirk that limits the frame rate.

Deus Ex: Mankind Divided resultsDeus Ex: Mankind Divided FPS & FCAT chartsDeus Ex: Mankind Divided RX 580 DX11 FPS chartDeus Ex: Mankind Divided RX 580 DX11 FCAT chartDeus Ex: Mankind Divided RX 580 DX12 FPS chartDeus Ex: Mankind Divided RX 580 DX12 FCAT chartDeus Ex: Mankind Divided GTX 1060 DX11 FPS chartDeus Ex: Mankind Divided GTX 1060 DX11 FCAT chartDeus Ex: Mankind Divided GTX 1060 DX12 FPS chartDeus Ex: Mankind Divided GTX 1060 DX12 FCAT chart

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