Quick gameplay of BFV Open Beta with the Ryzen 5 2400G Vega 11. As usual, I wanted to present OCed performance but the game started to hang up the system. After that I settled for stock settings for the APU but the problem didn't go away - it was a bit of a relief as I never had any problems with OC on Ryzen APUs before.
To achieve playable frame rate, I set 80% for the Resolution Scale and Medium for most of the settings. Ambient Occlusion was also turned off which hurts image quality quite a bit - modern engines really rely on AO to achieve depth as baking textures is not an option anymore with dynamic environments.